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27/09/2026

GDE Multiplier Event
2025-1-EL01-KA210-VET-000357836

On the weekend of 12-13 September 2026, Dracon RDS attended the convention of Gamexpo 2026, conducting the Multiplier ev...
27/09/2026

On the weekend of 12-13 September 2026, Dracon RDS attended the convention of Gamexpo 2026, conducting the Multiplier event for project Game Design for Education (GDE 2025-1-EL01-KA210-VET-000357836) of the Erasmus+ Programme.

The Multiplier event was held with a pannel of mr. Vangelis Bagiartakis, a known game designer from our project partner Hegemonic Project Games, and mr. Lari Pitkäkangas from Spelens hus.

The attendees were given an introduction to the activities and scope of the project, and finally they were given a walkthrough of the resulting Handbook.

The pannelists spoke both before the handbook's presentation, presenting their thoughts and expectations of it from their points of view, as well as after the presentation, commenting on the potential usefulness and the practical uses the handbook has. Mr. Bagiartakis spoke of the usefulness for the game designer wishing to adopt the educational, inclusion and socialization aspect in their designs, while mr. Pitkäkangas presented the viewpoint of the uses to a community manager and the effectiveness of the potential products via the use of the handbook to community building and bonding.

Lastly, mr. Pitkäkangas presented the work done in Spelens hus, their successful creation Malmö Game Week, and their latest project BISGIS aiming to promote youth inclusion and prevention of marginalization via games.

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Of course, such an event cannot go without "behind the pannel" meetings and discussions. Dracon's work, and our latest projects , Playcracy project, , as well as best practice awarded such as Green Chef culinary education game, TeachBlue and others were discussed with representatives of key organizations and businesses in the industry, such as , , , , and many more!

As Dracon, we would like to extend our thanks to the organizers and crew for their initiative and the invite, as we continue our work to promote the use of board games as tools in socializations, inclusion, and of course, education.









#επιτραπέζια
#ΙΚΥ
#ΕΕΚ

Inclusion and Socialization at its finest!Our colleagues and partners at ASD Rugby Guidonia Montecelio are using our mut...
23/09/2026

Inclusion and Socialization at its finest!

Our colleagues and partners at ASD Rugby Guidonia Montecelio are using our mutual draft game for their event!

If you're in Italy, don't miss it!

2025-2-IT03-KA210-YOU-000386988
Game2Grow







18/09/2026

Παιχνίδι και συμπερίληψη.

Στο πλαίσιο του job shadowing, η ομάδα της CHALLEDU, επισκέφθηκε τους οργανισμούς INTEGRA και Game-a-Lot Societatea de Duminica μαζί με τον συνεργάτη μας από την Dracon Rules Design Studio, για να εξερευνήσει πώς τα παιχνίδια μπορούν να προσαρμόζονται ανάλογα με τις ανάγκες, τις ικανότητες και το επίπεδο εμπειρίας διαφορετικών ατόμων.

Μέσα από την παρατήρηση και τη συμμετοχή σε δραστηριότητες, αναδεικνύεται η σημασία της ευελιξίας: προσαρμογή των κανόνων, διαφορετικοί τρόποι συμμετοχής, υποστήριξη από την ομάδα και δημιουργία ενός περιβάλλοντος όπου η εμπειρία του παιχνιδιού δεν εξαρτάται από τις ικανότητες του ατόμου.

Αυτή η προσέγγιση συνδέεται άμεσα με τη δουλειά της CHALLEDU γύρω από τη συμπερίληψη και τη δημιουργία μαθησιακών δραστηριοτήτων που μπορούν να προσαρμόζονται σε διαφορετικά άτομα και ομάδες.

Με την επιχορήγηση της Ευρωπαϊκής Ένωσης. Ωστόσο, οι απόψεις και οι γνώμες που διατυπώνονται εκφράζουν αποκλειστικά τις απόψεις των συντακτών και δεν αντιπροσωπεύουν κατ’ ανάγκη τις απόψεις της Ευρωπαϊκής Ένωσης ή του Ιδρύματος Κρατικών Υποτροφιών (ΙΚΥ). Ούτε η Ευρωπαϊκή Ένωση ούτε η χορηγούσα αρχή μπορούν να θεωρηθούν υπεύθυνες για αυτές.
Project number: 2025-1-EL01-KA121-ADU-000322615

ΔΩΡΕΑΝ ONLINE ΕΡΓΑΣΤΗΡΙΟ - FREE ONLINE WORKSHOP-EN 🇬🇧 Follows after GR 🇬🇷-🇬🇷 Η Dracon σας προσκαλεί να συμμετέχετε στο δ...
11/09/2026

ΔΩΡΕΑΝ ONLINE ΕΡΓΑΣΤΗΡΙΟ - FREE ONLINE WORKSHOP

-EN 🇬🇧 Follows after GR 🇬🇷-

🇬🇷 Η Dracon σας προσκαλεί να συμμετέχετε στο δωρεάν εισαγωγικό εργαστήριο για τον σχεδιασμό επιτραπέζιων παιχνιδιών, που θα γίνει ΔΙΑΔΙΚΤΥΑΚΑ 19 & 20 Σεπτεμβρίου 2026 και ώρα 14:00-17:00.

📢Οι συμμετέχοντες θα αποκτήσουν πρόσβαση στο εγχειρίδιο που δημιουργήθηκε από την ομάδα εταίρων μέσω του έργου GDE - Game Design for Education και μαζί θα ακολουθήσουμε τα βήματα για το σχεδιασμό της πρώτης έκδοσης ενός παιχνιδιού, ενώ ταυτόχρονα θα μπορέσουν να το συνδιάσουν με θέματα που εφάπτονται στη συμπερίληψη, εκπαίδευση, κοινωνικοποίηση.

🆓Η συμμετοχή είναι δωρεάν! Το εργαστήριο ενδιαφέρει σχεδιαστές επιτραπέζιων παιχνιδιών, εκπαιδευτικούς και άτομα που εργάζονται σε κοινωνικούς τομείς (νεολαία, μετανάστες, ψυχική υγεία κ.α.).
ΔΗΛΩΣΤΕ ΣΥΜΜΕΤΟΧΗ ΣΤΗ ΦΟΡΜΑ ΣΤΟ ΣΥΝΔΕΣΜΟ ΣΤΟ ΠΡΩΤΟ ΣΧΟΛΙΟ

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🇬🇧 Dracon invites you to participate in a free introductory workshop on board game design, which will take place ONLINE on September 19 & 20, 2026, from 2:00 p.m. to 5:00 p.m.

📢Participants will gain access to the handbook created by the partner team through the GDE — Game Design for Education — and together we will follow the steps for designing the first version of a game, while at the same time they will be able to integrate it with topics related to inclusion, education, and socialization.

🆓Participation is free! The workshop is intended for board game designers, educators, and people working in social sectors (youth, immigrants, mental health, etc.).
PARTICIPATE BY FILLING THE FORM IN THE LINK IN THE FIRST COMMENT.

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💎Trainer
Konstantinos Lekkas - Dracon Rules Design Studio

📝 Project Details
Game Design for Education
2025-1-EL01-KA210-VET-000357836
Erasmus+ Programme

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#ΙΚΥ #εργαστήριο #σχεδιασμόςεπιτραπέζιωνπαιχνιδιών #επιτραπέζια #εκπαίδευση #ΕΕΚ

-EN 🇬🇧 Follows after GR 🇬🇷-🇬🇷 Η Dracon θα συμμετάσχει στην Gamexpo 2026, πραγματοποιόντας την πολλαπλασιαστική εκδήλωση ...
08/09/2026

-EN 🇬🇧 Follows after GR 🇬🇷-

🇬🇷 Η Dracon θα συμμετάσχει στην Gamexpo 2026, πραγματοποιόντας την πολλαπλασιαστική εκδήλωση για το σχέδιο GDE!

📢Οι παρόντες θα ενημερωθούν για τη δράση του σχεδίου και θα είναι οι πρώτοι που θα δουν την τελική έκδοση του κειμένου του εγχειριδίου για την δημιουργία επιτραπέζιων σε συνδυασμό με τη συμπερίληψη, εκπαίδευση, κοινωνικοποίηση.

🆓Η είσοδος στην Gamexpo είναι δωρεάν, καθώς και η παρακολούθηση. Η εκδήλωση ενδιαφέρει σχεδιαστές επιτραπέζιων παιχνιδιών, εκπαιδευτικούς, άτομα που εργάζονται σε κοινωνικούς τομείς (νεολαία, μετανάστες, ψυχική υγεία κ.α.) καθώς και το κοινό.

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🇬🇧 Dracon RDS will take part in Gamexpo 2026, implementing the GDE project's Multiplier Event!

📢 The attendees will be informed on the activites of the project and will be the first to see the final version of the handbook's text for creating board games in conjunction with inclusion, education, socialization.

🆓Entrance to Gamexpo is free, as is attending the event. The event is of interest to board game designers, educators, persons working on social sectors (youth, immigrants, mental health etc) as well as the public.

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💎ᴠɪᴘ Special Guests
Hegemonic Project Games - Vangelis Bagiartakis - Game Design as a Profession
Spelens hus - Lari Pitkäkangas - Youth and Social Gaming

📝 Project Details
Game Design for Education
2025-1-EL01-KA210-VET-000357836
Erasmus+ Programme

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#ΙΚΥ #πολλαπλασιαστικήεκδήλωση #σχεδιασμόςεπιτραπέζιωνπαιχνιδιών #επιτραπέζια #εκπαίδευση #ΕΕΚ

Can the students tie up their topic into a game bundle with specific objectives in less than 3 days? The answer is a res...
18/07/2026

Can the students tie up their topic into a game bundle with specific objectives in less than 3 days? The answer is a resounding YES!

We are honored to finalize our participation as invited experts by Berufliche Schulen Bretten within the folds of the Erasmus+ Programme and the project with title European Values and Skills and code 2025-1-DE02-KA121-VET-000324832 on the topic of game based learning.

Following the methodologies contained within the draft handbook of our project Game Design for Education, the students developed, digitized and then prototyped no less than 5 draft board games, using digital tools and prompting AI to speed up the process and achieve the impossible.

The projects were then presented in short via online means to mr. Anastasios Grigoriadis of Rhapsody Games and Epitrapezio where he was able to confirm that each game served its chosen topics, and provided valuable feedback on improvements for the students who want to keep developing their drafts post-workshop.

At the end of the workshop, the students evaluated the sessions, and the exit polls indictate: thumbs up!

We are honored to participate as invited experts by Berufliche Schulen Bretten within the folds of the Erasmus+ Programm...
15/07/2026

We are honored to participate as invited experts by Berufliche Schulen Bretten within the folds of the Erasmus+ Programme and the project with title European Values and Skills and code 2025-1-DE02-KA121-VET-000324832 on the topic of game based learning.

The 3-day workshop started today, with great participation and the students have already started to create games on the five chosen topics of Media literacy and citizenship, AI technology, wellbeing awareness, entrepreneurship & lean business and suitability & climate change.

Additionally, during the workshop our trainers utilize the draft methodology of our project Game Design for Education to promote the knowledge of designing to the students.

Let's see what fruits it will bear!

13/07/2026

🎲 What did participants think about the GDE mobility in Portugal? 🇵🇹🇪🇺

During the international mobility of our Erasmus+ project Game Design for Education (GDE), participants had the chance to explore the project handbook and put its methodologies into practice.

Throughout the mobility, they worked in teams to develop educational game ideas, define target groups and learning objectives, test their first prototypes, and exchange feedback with one another. Their reflections helped us understand how the handbook can support educators, trainers, and game designers in creating meaningful learning experiences through games.

The GDE project, coordinated by Dracon Rules Design Studio, aims to develop a practical and inclusive handbook for adapting and designing games for education, while also promoting creativity, diversity, and accessibility in the game design field.

Watch the video to hear what participants had to say about the mobility and the handbook! 🎥✨
Europe4Youth
Hegemonic Project Games
Universidade Lusófona - Centro Universitário Lisboa



🇪🇺 With the support of the European Union. However, the views and opinions expressed express solely the views of the authors and do not necessarily reflect the views of the European Union or the State Scholarship Foundation (IKY). Neither the European Union nor the funding authority can be held responsible for them.

As part of our Erasmus+ project Game Design for Education, Day 3 of the mobility was all about moving from ideas to play...
22/06/2026

As part of our Erasmus+ project Game Design for Education, Day 3 of the mobility was all about moving from ideas to playable concepts 🎲🇪🇺

Participants continued exploring how games can be designed and adapted for educational purposes, finalizing the first draft versions of their games with guidance from experienced designers.

Each group presented its game idea to the others, explaining the learning goals, mechanics, target groups, and the topics behind their concept.
Then came the fun part: playtesting 😄

Participants played each other’s games, tested the rules, shared comments, asked questions, and collected feedback for improvement.

Rules were adjusted, ideas evolved, and a few “wait… how do we win?” moments definitely happened.
That’s educational game design in action! ✨

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