
Battle Royale remains one of the most dynamic and influential genres in esports!
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AESF aims to enhance the quality and professional governance of eSports; support and oversee the development of eSports in the Asia region.
AESF aims to enhance the quality and professional governance of esports; support and oversee the development of esports in the Asia region; and nurture the development of world-class athletes for success in the international arena.
Operating as usual
Battle Royale remains one of the most dynamic and influential genres in esports!
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Annual Report Summary to wrap up unforgettable moments we created together in 2024 🌟
A heartfelt thank you to all our member associations, athletes, partners, fans, and the entire esports community for making year 2024 an extraordinary success 💪
Your passion, support, and enthusiasm fueled every victory and milestone we achieved together 🙌 🏆 🤝
We’re excited to bring even more impactful events and opportunities to the esports world in 2025. Stay tuned and follow us for updates as we continue this incredible journey together 🎉
🔗 Download at: https://www.aesf.com/news-media
AESF would like to wish Ramadan Mubarak to all who are celebrating! 🌙
May this month bring you strength, serenity, and, endless blessings.
AESF has successfully held our 4th Executive Board Meeting, chaired by AESF President Mr. Kenneth Fok 🤝
💬 Among the key agenda items covered, President Fok highlighted AESF’s ongoing dialogues with the Olympic Council of Asia (OCA) in response to the evolving esports landscape following its inclusion in the Asian Games.
💬 The Executive Board also reviewed the final report from the Esports IF/AF Governance Model Research conducted by the Task Force, which outlined best practices and methodologies for AESF’s governance model. 🌍 🎮
Read more: https://www.aesf.com/news-media/aesf-4th-executive-board-meeting
🎮 📈 Esports isn’t just for gamers, it’s a game changer for the future. It’s exciting how Esports is creating innovative learning experience that equip students with in-demand skills in the industry. 🚀
🔗 Read more at https://www.aesf.com/news-media/esports-in-education
Fighting Games are one of the oldest yet popular game genre in the esports industry! FG OG players, make some noise in the comments! 🎮 🔥
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Happy Valentine’s Day ❤️
From your favourite athletes 🫶
AESF warmly welcomes and fully supports this historic milestone—the announcement of the inaugural Olympic Esports Games by the International Olympic Committee (IOC) in partnership with the Saudi Olympic and Paralympic Committee (SOPC), scheduled for 2027 in Riyadh, Saudi Arabia.
This groundbreaking event marks a significant step in integrating esports into the Olympic Movement, highlighting the growing global recognition of electronic sports as being on par with traditional sports. This milestone also underpins AESF’s advocacy for the legitimacy and growth of esports within the Olympic Movement. 💪🏻👏🏻
Read more: https://www.aesf.com/news-media/aesf-welcomes-the-inaugural-olympic-esports-games-in-riyadh-2027
Photo credits: International Olympic Committee
AESF 🤝 KeSPA 한국e스포츠협회 partnership renewed for a second term!
The renewal was formalized through a Memorandum of Understanding (MoU) signed by AESF President Mr. Kenneth Fok and KeSPA President Mr. Youngman Kim. This strengthened partnership reaffirms AESF and KeSPA’s shared commitment to advancing Asia’s leadership in the global esports market, unite the esports community, and shape an ideal esports ecosystem.
Our efforts include creating manuals and guidelines that protect the rights and interests of all esports stakeholders, developing and implementing initiatives like the Technical Official and Referee Development System (TORDS), Coaching License Program for esports, and the enhancement of best practices in National Esports Team Management. We're excited for the continued growth and development in esports! 📈 ✨🎮
Read more: https://www.aesf.com/news-media/aesf-kespa-renew-partnership
Beating the Monday blues with a little bit of 🖥️ 🎮 📱
Which platform will you choose today?
🧧 Wishing all AESF members, partners, and the esports community a year full of success, wisdom, and opportunities in this Year of the Snake! 🐍 Happy Lunar New Year!
Tap to see what’s on screen! A game title randomizer to help you decide what to play with your friends next 🎮
✨ Can never forget TXRO’s epic win at the Asian Esports Games eFootball™️ event! We hope the stories of resilience and passion in esports competitions inspire a new generation of athletes to pursue their dreams on the international stage. 🌟 👑
Multiplayer Online Battle Arena (MOBA) is on 🔥! Share this to the top 4 on your sharelist, they will need to team up with you in the next game!
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The Global Esports Market reached $2.73 billion in 2024 🤯
📈 And guess what? It is projected to reach $3.25 billion in 2025!
To give context to how much that is – imagine filling 20 Olympic-sized swimming pools with PS5s ! It’s all up from here! 🎮
*Source: The Business Research Company
AESF has entered into a strategic partnership with LunaTone Inc. to advance innovation, technology and inclusivity in esports. 🤝
AESF COO Mr. Steve Kim and LunaTone CEO Dr. Baro Hyun signed an MoU to launch joint R&D projects and senior-focused esports programs. LunaTone will serve as a member of the AESF Technology & Innovation Commission, providing expert guidance on emerging technologies and innovative practices applicable to the esports industry. This partnership supports a sustainable, inclusive esports ecosystem.
We’re excited for what’s to come! 🚀
🔗 Read more here: https://bit.ly/AESFLUNATONE
🎇May this New Year bring exciting opportunities, success, and meaningful achievements. Here’s to a year of growth and shared success. Happy New Year!