One of the most popular event based on LAN GAMING. Event will be covering Games which are meant to be played on LAN. The event includes following 3 games:
1.
e environment of Counter Strike. General:
- 4 vs. 4 Team Play (4/5 players per team, 0/1 substitute).
- Rounds: Initial Rounds:10 Rounds(Max Round Format),5 as Terrorists and 5 as Counter-Terrorists per team (Victory Condition:The first team to win 6 rounds.If a team wins 6 rounds first,the match will end immediately).
- In Semis:20 Rounds,10 as T & 10 as CT(Victory Condition:The first team to win 11 rounds).
- In Final:30 Rounds, 15 as T & 15 as CT(Victory Condition: The first team to win 16 rounds).
- The map will be decided by a coin toss.
- In the case of a tie after the regulation rounds end,6 extra rounds will be played(3 as T & 3 as CT).
- In the case of yet another tie after the 6 extra rounds,6 additional rounds will be played until the tie is broken.
- Extra Round restart money: $10,000
- Maps: De_Dust2, De_Inferno, De_Nuke, De_Train. Details :
1. Players can bring there equipments such as "Mouse,Keyboard,Headphones,Mouse Pads".
2. No epuiments will be provided,PLEASE BRING YOUR OWN GEARS.
3. Use of any CFG'S in between the Game, will lead to DISQUALIFICATION to the team.
2. Need For Speed - Most Wanted:
Intro - Wanna know what it feels like when the adrenaline rushes up one's veins when one speeds through dirty city streets in a sleek highly customized machine of pure power built solely for the purpose of breaking speed limits. Test your skills against other racers as you race through breathtaking realistic urban settings. General
- Competition Method: 4 players per match.
- Game Type : Circuit/Sprint.
- At the end of each match, players must maintain the final screens and receive confirmation from a referee.
- Winning a race: The winner of a race is the first player to complete the laps or finish of his sprint and cross the finish line.
- The use of Porsche GT and BMW M3 are NOT allowed.
- Using Reverse and Accelerator simultaniously at launch to get Speedboost is not allowed.
- Car Settings
1) Visual Upgrade allowed.
2) Part, Performance (Pro, Super Pro, Ultimate)allowed,Junkman not allowed.
3) Personal save files are NOT allowed.
4) Cars may be tuned before racing each course. Game Setting
- Courses : Diamond, Dunwich Bay, Heritage Heights, Bay Bridge, East Park
- Sprint Races can be random, according to the Referee which he decides.
- The Course selection may be changed prior to the tournament. Players will be informed of any such changes before the tournament.
- Race Mode Options : Circuit/Sprint:
1) Track Direction : Forward.
2) LAPS : 2 Laps in Circuit.
3) N20 : On
4) Collision Detection : Off
5) Performance Matching : Off
Disconnect
- Intentional Disconnection: Upon judgment by the referee, any offending player will be charged with a loss by forfeit When any disconnection occurs.
1) If the disconnection is deemed to be unintentional, the match will be restarted.
3. FIFA'11:
INTRO - Experience the 90 mins of heart pumping football, feel the team chemistry of your side and sense of momentum shift as you battle for supremacy on the ground. As the midfiepace and performance of your players as you execute strategic ld general dictating the decision through tactical play button configuration. General :
- Competition Method: 1 vs. 1
- Game Mode : Match mode
- NO CONTROLLERS ALLOWED, match will be played with keyboards only.
- Player can only PAUSE the game when the ball is out of play during his own possession.
- Player changes and strategy changes are limited to 3 times during the game. (The changes before the start of first and second half are not included in this count.)
- The teams' and players' abilities cannot be modified arbitrarily.
- Players on both sides must select the options before they begin the game. The match result will be accepted even if the players, during or after the match, find out each others' settings were different from the official settings. Game Settings :
- Half Length: 6minutes.
- Difficulty level: World class (Both game and keeper)
- Game Speed: FAST
- Match Ground Conditions: Sunny/Night by default (Overcast if both the players agree)
- Multiplayer Camera: Any (unless a specific camera angle must be used for stage matches). If the players cannot agree on which camera angle to use, a referee shall decide it for them.
- Injuries: Off ; Offsides: On ; Bookings: On
- SubsOnBench: 5 ; Radar: 2D Time/Score ; Display: ON
- CONTROL SETTINGS: Players are allowed to choose any control settings they prefer. Disconnections :
- Intentional disconnection: any connection loss between opponents due to a player's actions. Upon judgment by the referee, the offending player may be charged with a default loss.
- When a disconnection occur:
- Admin will confirm the exact score to that point (even if the ball is about to cross the goal line, the goal shall not count), and restart the match.
- Admin will inform the players on exactly how many minutes must still be played in order to complete the match.
- Any players sent off the field (red card) shall count as a goal each for the opponent when the match resumes.
- If the disconnection occurs after a corner kick was awarded to a player, the match will resume with a corner kick for that same player.
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These rules are for the "Labyrinth Lan Gaming Event" and "Labyrinth Team" holds the right to modify.
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For furthur queries contact:
AMAR MEENA (7737363509)
PREM SINGH (+91-8947096317)
SHABBIR HUSSIAN(9782963433)
GAGAN AHARI (+91-8890333194)