Permanent Sunset

Permanent Sunset

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Permanent Sunset is an audio/visual design collective
http://permanentsunset.com

12/30/2024

I added a project breakdown to Artstation that reveals more of the process of creating the assets in the Cave Exploration cinematic. The last two slides show the volume of lights in the main cave. Without megalights, this would not run in real-time. Artstation link in bio!

Going to get some sleep now. Hire me pls. πŸ₯Ή

Photos from Permanent Sunset's post 12/28/2024

My 'Solo Caving' UE5.5 project began with an attempt to procedurally generate stalagmites in a way that could be art directed. After many approaches, I landed on this setup using C4D's new particle system and mograph tools. The result is a blend of proceduralism and simulation.

Photos from Permanent Sunset's post 08/23/2018

The Creek (3D scan). One of hundreds of scans I’ve done over the past few months capturing Oregon in its most natural state. The resulting library is the foundation for real-time wellness experiences using the Unreal engine.

09/13/2017

Procedural ice inspired by the recent work of .vs.machine and . Often, the best way to learn is through emulation and I definitely learned a lot about Houdini.

08/17/2017

Life is but a dream 🚣... [ ] I'm fascinated by the notion that VR/AR will one day be as nuanced as reality. It'll always be summer, somewhere. πŸ”Š

08/03/2017

Learning some new tricks 🎞🌲🍁

06/03/2017

Inspired by .t.merry and . It's been quite a while since I've done any apparel experiments so this was all just for fun 🐞

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San Francisco, CA